Des Images en mouvements: Utilisez Google Stop Motion, Stop Motion Studio & Google Slides.
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Earth Day Scratch PSA
For today’s Digital Skill, we’ll be using Scratch to create an interactive Earth Day Public Service Announcement (PSA) to share a message about climate action or protecting the oceans. PSAs are videos created to raise awareness and change public attitudes and behaviour toward a social issue.
Today our theme concentrates on goal 14 of the UN SDGs: Life Below Water
https://www.undp.org/content/undp/en/... Healthy oceans and seas are essential to our existence.They cover 70 percent of our planet and we rely on them for food, energy and water. Yet, we have managed to do tremendous damage to these precious resources. We must protect them by eliminating pollution and overfishing and immediately start to responsibly manage and protect all marine life around the world. Goal 14 has several targets to create action to conserve and sustainably use the oceans.
Time Capsule
Today is the perfect day to get outside and capture a moment in time! Join eight-year-old Hunter, from Nova Scotia, as he shares how you can make your very own time capsule. All you need is a waterproof container (Glass jars don’t work well outside.If you’re hiding it in your home, any container will do!) things that you love and will remind you of these moments in time. For example: write a letter, store receipts, photographs, articles, or anything else you think will help future generations understand what life was like for a kid in 2020. After you finish your time capsule project why not create a Scratch game to mark your steps and create a map to find your capsule in the future!
In this video we learn how to code variables and take our first steps using the sprite and backgrounds built in Part 1 of this series. You will create multiple variables that will build your Eco Footprint. This is part 2 of a 5 part video series.
https://www.footprintcalculator.org/s...
Les ordinateurs ont la capacité de traiter l'information beaucoup plus rapidement que les humains. Et si on pouvait leur apprendre à apprendre comme nous le pouvons? La vidéo d'aujourd'hui porte sur la création de modèles qui peuvent aider notre code à apprendre les différents signaux de la main qui représentent la paix.
Nous utiliserons le site web mBlock pour créer notre code: https://www.mblock.cc
Nous allons enseigner notre code en utilisant une technique appelée "apprentissage supervisé", mais il existe d'autres types d'apprentissage automatique. Pour en savoir plus sur ce sujet intéressant, vous pouvez: https://www.youtube.com/watch?v=F1wlC...
In this video we will be finishing our eco footprint game we started in part 1. We will create a scene and questions about our eco footprint getting to school. By the end of the video you will have added the end backdrop and tested your new Scratch game. This is part 5 of a 5 part video series.
https://www.footprintcalculator.org/s...
Diagrams.net Flowchart Creation Part 5/5 In this activity, we will be completing our activity using diagrams.net (formerly draw.io) to create a purpose-built flowchart for decision-making. This can then be used to help assess the sustainability of zoos or nature preserves. A flowchart can aid in the decision-making and assessment process. This will start with design, revision, prototype, test and revision of the flowchart.
www.diagrams.net
Partie 5/5 Dans cette activité, nous apprendrons à utiliser draw.io pour créer un organigramme spécifique pour la prise de décision. Celui-ci peut ensuite être utilisé pour aider à évaluer la durabilité des zoos ou des réserves naturelles. Un organigramme peut faciliter le processus de décision et d'évaluation. Ceci commencera avec la conception, la révision, le prototype, le test et la révision de l'organigramme.
Flowchart Overview and Question Generation Part 3/5 In this activity, we will be learning to use draw.io to create a purpose-built flowchart for decision-making. This can then be used to help assess the sustainability of zoos or nature preserves. A flowchart can aid in the decision-making and assessment process. This will start with design, revision, prototype, test and revision of the flowchart.
www.diagrams.net
Partie 3/5 Dans cette activité, nous apprendrons à utiliser draw.io pour créer un organigramme spécifique pour la prise de décision. Celui-ci peut ensuite être utilisé pour aider à évaluer la durabilité des zoos ou des réserves naturelles. Un organigramme peut faciliter le processus de décision et d'évaluation. Ceci commencera avec la conception, la révision, le prototype, le test et la révision de l'organigramme.
In this video we be creating a new room and additional questions for the Eco Footprint Scratch game, started in Part 1 of this video series. This video concerns ecological footprint questions in the kitchen. By the end of the video you will have completed additional if statements and decision trees for the kitchen portion of the game. This is part 4 of a 5 part video series.
https://www.footprintcalculator.org/s...
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